Resistence Is Futile
It seems it’s XNA month this month. Not only have we been attached to our laptops in the name of XNA, but when we emerge we find that there’s the previously mentioned XNA Barcamp in Birmingham in March, it’s XNA Tutorial month over at GameDev.net (or at least it was supposed to be…it seems it’s been put off until March 30th), AND some folks at the BBC made their first foray into developing a Dalek game for XBox using Game Studio 3.0.
It’s only been a few hours since my last post, but more tickets have gone, and we’ve confirmed Dean Calver, Lead Programmer at Splash Damage, as an X48 mentor.
Image: Andrew Evans & Simon Lumb’s XNA Dalek experiment
Tuesday, February 24th, 2009